PowerVR-sdk
PowerVRのグラフィックエミュレーターのライブラリーです。多分、MacOS上で唯一のOpenGLに対するEGLの実装だと思われます。
$ brew list powervr-sdk /usr/local/Cellar/powervr-sdk/4.3/include/EGL/ (3 files) /usr/local/Cellar/powervr-sdk/4.3/include/GLES/ (4 files) /usr/local/Cellar/powervr-sdk/4.3/include/GLES2/ (3 files) /usr/local/Cellar/powervr-sdk/4.3/include/GLES3/ (4 files) /usr/local/Cellar/powervr-sdk/4.3/include/KHR/khrplatform.h /usr/local/Cellar/powervr-sdk/4.3/include/vulkan/ (2 files) /usr/local/Cellar/powervr-sdk/4.3/include/ (3 files) /usr/local/Cellar/powervr-sdk/4.3/lib/libEGL.dylib /usr/local/Cellar/powervr-sdk/4.3/lib/libGLESv1_CM.dylib /usr/local/Cellar/powervr-sdk/4.3/lib/libGLESv2.dylib /usr/local/Cellar/powervr-sdk/4.3/lib/libPVRScopeDeveloper.a $ otool -L /usr/local/Cellar/powervr-sdk/4.3/lib/libEGL.dylib /usr/local/Cellar/powervr-sdk/4.3/lib/libEGL.dylib: /usr/local/opt/powervr-sdk/lib/libEGL.dylib (compatibility version 0.0.0, current version 0.0.0) /System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices (compatibility version 1.0.0, current version 57.0.0) /System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa (compatibility version 1.0.0, current version 19.0.0) /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL (compatibility version 1.0.0, current version 1.0.0) /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation (compatibility version 300.0.0, current version 945.18.0) /usr/lib/libobjc.A.dylib (compatibility version 1.0.0, current version 228.0.0) /usr/lib/libc++.1.dylib (compatibility version 1.0.0, current version 65.1.0) /usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 169.3.0) /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit (compatibility version 45.0.0, current version 1187.39.0)
ただし、あくまでもエミュレーションであり、ハードウェアアクセラレーションはありません。
Vulkanのヘッダーもありますが、本当に使えるんでしょうか?
PowerVR-sdkの中には他にもMakefileが何個かあって、Linux用と書かれてはいるのですが、*.makというマクロファイルを読み込むようになっていて、この*.makファイルが実はWindows用のnmakeというプログラムでしか利用できない代物で、っていうことはWindows上で開発してクロスコンパイルしているのだろうか。どちらにせよ、Macではどうしようもない。
2017.11/15 追記
さらに、egl.pcを作成してしまうことにしました。
The following script installs PowerVR-sdk on OSX with Homebrew.
class PowervrSdk < Formula desc "C++ cross-platform 3D graphics SDK" homepage "https://powervr-graphics.github.io/Native_SDK/" url "https://github.com/powervr-graphics/Native_SDK.git", :tag => "4.3", :revision => "25f0463ec682139d3b9dca2bb0c8f89beb22cfbe" # depends_on "cmake" => :build keg_only :provided_by_macos def install lib.install Dir["Builds/OSX/x86/Lib/*"] include.install Dir["Builds/Include/*"] # Please use Homebrew's "glm". # cd "External/glm" do # cp "detail/glm.cpp", "." # inreplace "CMakeLists.txt", "#", "" # system "cmake", "." , *std_cmake_args # system "make" # lib.install Dir["libglm*"] # end (lib/"pkgconfig/egl.pc").write <<~EOS prefix=#{opt_prefix} exec_prefix=${prefix} libdir=${exec_prefix}/lib includedir=${prefix}/include Name: egl Description: PowerVR OpenGL EGL Emulation library Version: #{version} Libs: -L${libdir} -lEGL Libs.private: -framework OpenGL -lc++ -lobjc -framework Cocoa Cflags: -I${includedir} EOS end end
ちなみにcarioにかませることが出来ましたが、動作保証はしかねます。
$ ls /usr/local/Cellar/cairo/1.14.10/lib/pkgconfig/ cairo-egl.pc cairo-png.pc cairo-tee.pc cairo-fc.pc cairo-ps.pc cairo-xcb-shm.pc cairo-ft.pc cairo-quartz-font.pc cairo-xcb.pc cairo-gl.pc cairo-quartz-image.pc cairo-xlib-xcb.pc cairo-glx.pc cairo-quartz.pc cairo-xlib-xrender.pc cairo-gobject.pc cairo-script.pc cairo-xlib.pc cairo-pdf.pc cairo-svg.pc cairo.pc $ cat /usr/local/Cellar/cairo/1.14.10/lib/pkgconfig/cairo-egl.pc prefix=/usr/local/Cellar/cairo/1.14.10 exec_prefix=${prefix} libdir=${exec_prefix}/lib includedir=${prefix}/include Name: cairo-egl Description: EGL functions for cairo graphics library Version: 1.14.10 Requires: cairo egl Libs: Cflags: -I${includedir}/cairo